Creating/Importing Ditties A ditty is a piece of music that plays during stoppages of play and in between periods. The Ditty Importer converts MPGs, WAVs and AIFFs into the EA ASF audio format. These ASF files can then be placed into the User\Ditties\ directories of a typical NHL 2001 install. Each subdirectory of User\Ditties corresponds to a context. Each stoppage in play in NHL 2001 is given a particular context, depending on what caused the stoppage. To have a ditty play in a particular context, make sure to output the ASF file to that directory. The following chart explains the meaning of each context. DIRECTORY - CONTEXT Cup - Stanley Cup Win Eop - End of period/intermission Fight - During a fight Gen - Generic (During Play Stoppage) Ghome - Home Goal Paway - Away Penalty Phome - Home Penalty Pukovr - Puck over the glass To - Time is running out on away team To import a ditty, follow these steps: 1. Enter the filename of an MPG, WAV or AIFF file in the Convert File: box; or, click the Browse button to select a file. 2. Choose a folder in which resulting ASF will be placed. If NHL 2001 has been installed on this system, the output folder will default to the User\Ditties\Gen folder of your NHL 2001 installation. If not, enter a folder in the Output Folder: box, or, click the Browse button to select an output folder. 3. If you would like to have this ditty play in a different context than the "generic" context, select a different folder. See the help in "Overview" for a description of contexts. If you would like this ditty to play in the front end as a menu tune, select User\Menu Tunes as the output folder. 4. Select the amount of reverb desired on the resulting ASF. 5. If you want the audio file cropped, select Crop. If not, make sure Crop is cleared. 6. Click the Import button. The ditty importer can also be used to import menu tunes. To import a menu tune, simply set your output folder to User\Menu Tunes.
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